Const
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acidic: "extrabees.effect.acid"Readonly
aggressive: "forestry.effectAggressive"Causes small amount of damage repeatedly to the player when in range.
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antigravity: "extrabees.effect.thief"Readonly
beatific: "forestry.effectBeatific"Continually applies 1-2 seconds of Regeneration to the player when in range.
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birthday: "extrabees.effect.birthday"Spawns fireworks.
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confusion: "extrabees.effect.confusion"Continually applies 10 seconds of Nausea to the player when in range.
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creeper: "forestry.effectCreeper"Causes spontaneous explosions centered at the player. Does not destroy blocks and deals a variable amount of damage, potentially killing in one blast. The effect's damage is not affected by any kind of armor. Not to be confused with the "Creepers" effect.
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creepers: "extrabees.effect.spawn_creeper"Chance of spawning Creepers at low enough light level. Not to be confused with the "Creeper" effect.
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darkness: "extrabees.effect.blindness"Causes blindness to the player when in range.
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drunkard: "forestry.effectDrunkard"Causes nausea
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ectoplasm: "extrabees.effect.ectoplasm"Chance of spawning Ectoplasm.
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ends: "forestry.effectMisanthrope"Causes massive amount of damage to players in range.
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explorer: "forestry.effectExploration"Continuously grants player XP when in range.
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fertile: "forestry.effectFertile"Readonly
festival: "extrabees.effect.festival"Readonly
festive: "forestry.effectFestiveEaster"Readonly
fireworks: "extrabees.effect.fireworks"Spawns fireworks with explosions with colors based on the bee.
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flammable: "forestry.effectIgnition"Sets player permanently aflame when in range.
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freezing: "forestry.effectGlacial"Causes water in territory to turn into Ice.
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gravity: "extrabees.effect.gravity"Increases jump distance when in range.
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growth: "extrabees.effect.bonemeal_sapling"Bonemeals nearby saplings
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heroic: "forestry.effectHeroic"Attacks nearby monsters.
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hunger: "extrabees.effect.hunger"Causes hunger to the player when in range.
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lightning: "extrabees.effect.lightning"Causes frequent lightning strikes within the territory. Not compatible with the Lightning Rod. (Don't use in wooden house!)
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meteor: "extrabees.effect.meteor"Spawns fire charges high up in the air to rain down. Do not use in a wooden house!
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mushroom: "extrabees.effect.bonemeal_mushroom"Bonemeals nearby mushrooms
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mycophilic: "forestry.effectMycophilic"Randomly turns nearby grass blocks into mycelium, makes mushrooms giant, and turns cows into mooshrooms.
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none: "forestry.effectNone"No effect.
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nourishment: "extrabees.effect.food"Fills up hunger bar when in range.
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poison: "forestry.effectMiasmic"Poisons the player when in range.
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power: "extrabees.effect.power"Very slowly charges nearby machines with MJ (BuildCraft power).
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radioactive: "forestry.effectRadioactive"Causes two hearts of damage repeatedly when in range. Much slower than "Unstable" effect. May also destroy blocks.
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reanimation: "forestry.effectReanimation"Spawns Skeletons, Zombies, or Blazes if their drops are lying around.
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repulsion: "forestry.effectRepulsion"Nearby mobs try to move away from the player.
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resurrection: "forestry.effectResurrection"Spawns Creeper, Endermen, Spiders, Cave Spiders, Ghasts, or Ender Dragons if their drops are lying around.
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ripening: "extrabees.effect.bonemeal_fruit"Increases the speed at which tree fruits ripen.
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skeletons: "extrabees.effect.spawn_skeleton"Chance of spawning Skeletons at low enough light level.
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slowness: "extrabees.effect.slow"Uses potion effect Weakness on nearby player for 10 seconds
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snow: "forestry.effectSnowing"Snow begins to fall slowly (not spawn snow cover).
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teleport: "extrabees.effect.teleport"Randomly teleports the player a short distance when in range.
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unstable: "extrabees.effect.radioactive"Causes two hearts of damage repeatedly, will quickly kill any unprotected players. Much faster than "Radioact." effect.
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water: "extrabees.effect.water"Fills nearby tanks with water.
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wither: "extrabees.effect.wither"Readonly
zombies: "extrabees.effect.spawn_zombie"Chance of spawning Zombies and Angry Zombies at low enough light level.
Generated using TypeDoc
Turns Dirt into Sand (as if "dissolving" it through acids).