Variable POLLINATIONConst

POLLINATION: {
    average: "forestry.floweringAverage";
    fast: "forestry.floweringFast";
    faster: "forestry.floweringFaster";
    fastest: "forestry.floweringFastest";
    maximum: "forestry.floweringMaximum";
    slow: "forestry.floweringSlow";
    slower: "forestry.floweringSlower";
    slowest: "forestry.floweringSlowest";
} = ...

Determines how fast a flower grows.

Every bee tick, there are 10 random chances for a flower to be planted within a bee's territory. Each chance is calculated as follows:

Chance = Pollination * Housing Modifier

Where housing modifier is:

  • Bee House (300%)
  • Apiary (100%)
  • Alveary (100%)

Type declaration

  • Readonly average: "forestry.floweringAverage"

    Average (20%)

  • Readonly fast: "forestry.floweringFast"

    Fast (25%)

  • Readonly faster: "forestry.floweringFaster"

    Faster (30%)

  • Readonly fastest: "forestry.floweringFastest"

    Fastest (35%)

  • Readonly maximum: "forestry.floweringMaximum"

    Maximum (99%)

  • Readonly slow: "forestry.floweringSlow"

    Slow (15%)

  • Readonly slower: "forestry.floweringSlower"

    Slower (10%)

  • Readonly slowest: "forestry.floweringSlowest"

    Slowest (5%)

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