Const
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fast: "forestry.speedFast"+20%
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faster: "forestry.speedFaster"+40%
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fastest: "forestry.speedFastest"+70%
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normal: "forestry.speedNormal"0%
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slow: "forestry.speedSlow"-20%
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slower: "forestry.speedSlower"-40%
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slowest: "forestry.speedSlowest"-70%
Generated using TypeDoc
Chance of bee product
Production = Speed * Housing Modifier * Difficulty
Where Housing Modifier:
Where Difficulty:
If total housing production exceeds 1600% there a chance of a bee becoming Ignoble
Comb drops are calculated as:
Comb Chance * Production
Where:
Examples (Assuming "Normal" difficulty):
"Slowest"-Speed Diamond Queen in Alveary with 1 Frame, trying for Diamond Combs:
"Slowest"-Speed Diamond Queen in Alveary with 4 Frames (max), trying for Diamond Combs:
"Fastest"-Speed Diamond Queen in Alveary with 4 Frames (max), trying for Diamond Combs:
"Fastest"-Speed Imperial Queen in Alveary with 4 Frames (max), trying for Royal Jelly: