RecipeItem: {
creativeTab?: string;
damage?: number;
is3d?: boolean;
level?: number;
name: string;
stackSize?: number;
texture?: string;
tooltip?: string[];
toolType?: string;
}
Type declaration
OptionalcreativeTab?: string
Optionaldamage?: number
Optionalis3d?: boolean
Optionallevel?: number
name: string
OptionalstackSize?: number
Optionaltexture?: string
Optionaltooltip?: string[]
OptionaltoolType?: string