RecipeLiquid: {
castingMaterial?: number;
color: number;
density: number;
gaseous?: boolean;
luminosity: number;
setFire?: boolean;
temperature: number;
texture?: { flowing?: string; still?: string };
viscosity: number;
}
Type declaration
Optional
castingMaterial?: number
color: number
density: number
Optional
gaseous?: boolean
luminosity: number
Optional
setFire?: boolean
temperature: number
Optional
texture?: { flowing?: string; still?: string }
viscosity: number