RecipeLiquid: {
castingMaterial?: number;
color: number;
density: number;
gaseous?: boolean;
luminosity: number;
setFire?: boolean;
temperature: number;
texture?: { flowing?: string; still?: string };
viscosity: number;
}
Type declaration
OptionalcastingMaterial?: number
color: number
density: number
Optionalgaseous?: boolean
luminosity: number
OptionalsetFire?: boolean
temperature: number
Optionaltexture?: { flowing?: string; still?: string }
viscosity: number